![]() The different weapons skills are not really all that interesting there are the options that let you play an underpowered character (melee, unarmed, & thrown), the option that gives you decent weapons for most of the game (small guns), and the options that are in theory more powerful but can’t be used until the mid/late game (big/energy guns). A player character will usually have one attack which he’s really good at and a bunch of obviously inferior attacks, so every time your turn rolls around you basically get to choose between using your best attack or using a stimpack, unless you have to move to see the enemy or reload. ![]() ![]() The enemies are all very similar in capabilities, although obviously some are more powerful than others. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |